Tuesday, April 23, 2013

Video : Erik Akkersdijk, Pemilik Rekor 7.08 Detik Menyusun Rubik


Bagaimanakah cara anda menyusun sebuah rubik ?

Mari kita saksikan salah satu pemain rubik tercepat di dunia yang satu ini

Erik Akkersdijk




10 Orang Pemain Rubik Tercepat di Dunia


Kadang banyak orang mengira bahwa rubiks hanya dianggap mainan anak-anak yang sepele. Tetapi jika mereka melakukannya belum tentu dapat menyelesaikan rubiks tersebut. Disini ada sepuluh top rank dunia yang berhasil menyelesaikan rubiks cube kurang dari 10 detik, yaitu:

1. Erik Akkersdijk dari Netherlands dapat menyelesaikan rubiks cube hanya dengan waktu 7,08 detik pada Czech Open 2008.


2. Harris Chan dari Canada dapat menyelesaikan rubiks cube hanya dengan waktu 7,33 detik pada Toronto Winter 2010.


3. Morten Arborg dari Norwegia dapat menyelesaikan rubiks cube hanya dengan waktu 7,83 detik pada Karlstad Open 2010.


4. Piti Pichedpan dari Thailand dapat menyelesaikan rubiks cube hanya dengan waktu 7,88 detik pada Malaysian Open 2009.


5. Tomasz Zolnowski dari Polandia dapat menyelesaikan rubiks cube hanya dengan waktu 7,91 detik pada Fuglsangpark Open 2009.


6. Mats Valk dari Netherlands dapat menyelesaikan rubiks cube hanya dengan waktu 8,13 detik pada Aachen Open.


7. Kittikorn Tangsucharitthum dari Thailand dapat menyelesaikan rubiks cube hanya dengan waktu 8,25 detik pada Thailand Open 2009.


8. Feliks Zemdegs dari Australia dapat menyelesaikan rubiks cube hanya dengan waktu 8,33 detik pada Melbourne Summer Open 2010.


9. Eric Limeback dari Canada dapat menyelesaikan rubiks cube hanya dengan waktu 8,34 detik pada CUBEcentric 2010.


10. Shotaro Makisumi dari Japan dapat menyelesaikan rubiks cube hanya dengan waktu 8,50 detik pada JapanBenelux Open 2010.



Sepuluh orang diatas adalah cuber yang berhasil menyelesaikan rubiks dengan cepat kurang dari 10 detik, dari tingkat medium menjadi tingkat expert yang harus dilakukan dalam berlatih rubiks cube ini agar bisa menjadi seperti 10 orang diatas. Kita harus menilai sepuluh orang diatas sebagai motivasi kita dalam belajar rubiks cube sehingga dapat membuat konsentrasi dan kinerja otak sangat baik. Pesan saya jika kalian ingin menjadi seperti mereka teruslah belajar dan berlatih lagi.

Sunday, April 21, 2013

Menyusun Permukaan dan Sisi Lapis Pertama
Langkah ke-1 dari 6
Untuk langkah ini saya anggap kamu sudah bisa, jadi tidak perlu penjelasan yang detail.
Susunan yang benar:                                                                               Susunan yang salah:






Sisi Lapis Kedua
Langkah ke-2 dari 6
Baliklah posisi rubiks sehingga lapisan pertama (warna putih) berada di bawah.
Ada 2 kondisi berbeda dengan langkah yang juga berbeda.
Kondisi I :







Langkah-langkahnya:       

Kondisi II :
Langkah-langkahnya:
Jika kedua kondisi di atas tidak terpenuhi, jalankan salah satu langkah di atas, maka dengan sendirinya akan kamu dapat susunan warna yang memenuhi salah satu kondisi.
Ulangi langkah-langkah tersebut beberapa kali sampai tersusun Lapis Kedua seperti gambar di bawah ini.
Memancing Ikan
Langkah ke-3 dari 6
Yang saya maksud ‘Mancing Ikan’ adalah menyusun warna seperti bentuk ikan pada permukaan paling atas.
Jalankan langkah ini beberapa kali sampai tersusun warna (biru) pada permukaan paling atas seperti gambar di bawah ini.
Permukaan Atas
Langkah ke-4 dari 6
Ada 2 kondisi berbeda dan masing-masing kondisi memiliki langkah yang berbeda pula.
Kondisi I :
 Kondisi II :








Dengan menjalankan salah satu dari langkah ini, permukaan atas akan sewarna.
Sisi Lapis Ketiga : Membentuk Warna Yang Sejajar Vertikal
Langkah ke-5 dari 6
Ketika permukaan atas sudah sewarna biasanya sisi lapis ketiga warnanya masih acak. Untuk itu, lakukan langkah ini untuk menyusun warna sisi lapisan ketiga.
Kondisi: [ Jika kondisi ini tidak terpenuhi, abaikan kondisi dan jalankan langkah ini sehingga akan tersusun warna sesuai kondisi. ]
Langkah-langkahnya:
Setelah menjalankan langkah ini kamu akan mendapatkan susunan warna seperti ini.





Sisi Lapis Ketiga : Penyelesaian
Langkah ke-6 dari 6

Kondisi I :
Kondisi II :
Setelah menjalankan langkah ini akan tersusun enam sisi sewarna.


** Selamat Mencoba**

Monday, April 15, 2013

DotA 6.77c AI 1.4b Rev2 Map Download (Official by PBMN)

Dota 6.77c AI Plus - Dota-Allstars 6.77c AI Plus Map Download. PBMN has just updated the AI map into DotA 6.77c. In this map, he also fixed some bugs that still exist on the previous version. Can't wait? Check out the download link and the changelogs of the map below!

Download Link
DotA 6.77c AI v1.4b Rev2 Download Link
DotA 6.77c AI 1.4b Rev2 via GameWebZ

Changelogs
DotA 6.77c AI v1.4b Rev2 Changelogs

Nice! Now we have a better AI map for training. Check it out guys and don't forget to spread the news to your friend that DotA 6.77c AI map is already available. Enjoy!

PS: Say thanks to PBMN on this link.

Saturday, March 16, 2013

Dota 6.77c Map - Official DotA v6.77c Download & Changelogs

DotA 6.77c Download - Official Dota 6.77c Map. Just like we've told you guys several days before on this post, DotA 6.77c is indeed coming on this month. Today, the map already available for download. IceFrog made several changes on the Tranquil Boots. On heroes, as predicted, Drow Ranger's Markmanship and Nerubian Assassin's Spiked Carapace are nerfed. Check out the changelogs and the download link below!

Dota 6.77c Changelogs
DotA 6.77c Changelogs

Dota 6.77c Download Link
Dota 6.77c Download - GameWebz Mirror

It seems IceFrog is listening the complaint about Drow Ranger and Nerubian Assassin from some competitive players. Anyway, let's hope this map will be a sign that DotA 6.78 will be coming soon after.. Mean while, enjoy the new map guys! Have a nice weekend!

PS: Wanna be the first to hear the new DotA map? Subscribe our feed or follow our Twitter, Facebook and Google Plus account, we will let you know as soon as the map released!



Dota 6.77c Changelogs | Dota-Allstars 6.77c Complete Changelogs

Dota 6.77c Changelogs - Dota-Allstars 6.77c Complete Changelogs. Wanna know what are the changes on the DotA 6.77c map? You came to the right place! Check out the detailed changelogs below! And.. If you still haven't got the map, you can download it here.

Dota 6.77c Changelogs

* Tranquil Boots disabled speed reduced from 50 to 25
* Tranquil Boots heal increased from 170 to 250
* Tranquil Boots cooldown increased from 40 to 60
* Tranquil Boots heal duration increased from 10 to 20
* Illuminate manacost increased from 150 to 150/160/170/180
* Illuminate AOE reduced from 400 to 350
* Spiked Carapace duration reduced from 2.75 to 2.25
* Spiked Carapace cooldown increased from 14 to 23/20/17/14
* Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
* Reduced Marksmanship enemy detection aoe reduced from 400 to 375
* Heaven�s Halberd's Disarm is no longer dispelled by Manta
* Living Armor damage reduction is now done for all instances of damage that reduce its charges

Previous Living Armor Behavior: It would eat up charges from all damage sources, but only absorb some damage from heroes physical attacks

New Living Armor Behavior: Still eats up charges from all sources (including magic), but absorbs some damage from them as well

It seems IceFrog is listening some complains and decided to nerf some heroes. Enjoy the new map guys!

Thursday, March 14, 2013

DotA 6.77c Coming Soon! With Some DotA 6.78 Updates


Great news! IceFrog has just posted on his profile page that DotA 6.77c will likely coming this month. It will contain some of the changes that should be included on the DotA 6.78. I'm not sure why he won't directly goes into DotA 6.78, but my guess, IceFrog want to give us some updates while he still keep developing the DotA 6.78. Curious? Check out the images below! :)






Well, let's hope we'll get some nice changes here and there!
What will you expect in the DotA 6.77c? Let spark some discussion in the comment section! :)

Update: DotA 6.77c is released!

Sunday, March 10, 2013

DotA 6.77b AI 1.4 Map Download (Official by PBMN)

Dota 6.77b AI Plus - Dota-Allstars 6.77b AI Plus Map Download. Finally.. After several months, PBMN released the official AI map for the DotA 6.77b. Many changes and improvement included in this map, like the AI Owned private Courier system. You can check the full changelogs and the download link below!

Download Link
DotA 6.77b AI v1.4 Download Link
DotA 6.77b AI 1.4 via GameWebZ

Changelogs
DotA 6.77b AI v1.4 Changelogs

Yeah! Now we can train our skills in the latest DotA map with the more advanced AI players. I know lot of players waiting for this map, so don't forget to share this news with your friends! And don't forget saying thanks to PBMN! Enjoy the brand new map guys! :)

Saturday, February 16, 2013

DotA 6.78 Unreleased Heroes Candidates Revealed!


Siraraz from the PlayDotA forums found something amazing from the DotA 6.77b data dump. He revealed some units data (heroes) inside the current DotA map which not yet playable. A total of 6 unused heroes are still sleeping there, lying deep inside the map. And probably, some of them will make it to the DotA 6.78. Well then, let's take a peek of who they are!

Mortar Team (H0E1)
Priest ( N0MD)
Wyvern Outrider (N0M9)
Edgewalker (E031)
Dragonhawk (N0M2)
Ghost Revenant (H0DL)


Mortar Team - STR hero

Skills:
Concussive Shot [A2HB]
Relevant information shows that it silences and slow enemy units.

Bomb Bomb [E] [A2HD]
Unknown skill.

Flash Bomb [A2HG]
Relevant information shows it applies Drunken Haze that causes enemy units to miss 80% of their attacks.

Siege Form [A2HA]
A skill that toggles between two forms: base hero and Siege form. The toggle has a 4 second CD. Reduces ms of the Mortar team to 100 but also increases attack damage by 50/100/150 and raises attack range to 1000/1250/1500. The Mortar Team can be made to attack ground, and all attacks hit in an AoE. When we tried to test orbs with this attack, the game crashed.

Priest - INT hero

Skills:
Holy Shackles [A2FT]
Sends out beams of light to the closest enemy units. Once these beams hit, the effect applied to the enemy is the same as Searing Chain

Chill [E] [A2EO]
Silences a single enemy and deals damage.

Focus [A2FQ]
Increases damage by 100 on an allied target for x attacks, but also lowers their movement speed.

Divine Intervention [A2FL]
Dooms a target and prevents them attacking, but makes them invulnerable (literally, they receive invulnerable status in the same way Omnislash provides.)


Wyvern Outrider - AGI hero

Skills:
Sonic Boom [A2F4]
Rushes towards target point up to x range away, but stops at the first enemy unit it makes contact with, stunning and dealing damage. This skill seems to be blocked by trees.

Wind Blast [A2EE]
Deals damage in a small AoE after a short delay based of a formula that seems to be partially derived off of the hero's AGI.

Wind Barrier [A2F0]
Banshee's Anti-magic Shell on a target ally as well as increasing their movement speed.

Prevailing Winds [A2F5]
Cyclones everything in the area of effect (except buildings). After the cyclone ends, friendly units gain bonus movement speed whilst enemy units are slowed.
Wind Barrier seems to apply some extra armor and attack speed based on some ability information.


Edgewalker - INT hero

Skills:
Death Watch [A2DW]
Targets an allied unit and places a buff on them for ~10 seconds. If the unit is killed by an enemy, the unit responsible for the killing blow takes damage and is stunned.

Reality Shift [A2DX]
Places a ward which causes nearby enemy units to become ethereal.

Fatal Attraction [A2DZ]
Whenever Edge Walker casts a skill, all enemy units in an AoE of x are pulled y distance towards him.

Haunting Echos [A2E0]
This skill seems to passively spawn a wisp next to Edgewalker at intervals of x seconds. He can have up to a maximum of 3 wisps around him at a given time. Casting this skill destroys one of the wisps and silences and deals damage in a small AoE. The CD of this skill is very short, but it's limited by the wisp spawns.

Dragonhawk - INT hero

Skills:
Conjure Force [A2A6]
Deals damage and ensnares units in an AoE between 400 and 600 units from the hero. Units closer than 400 are not effected.

Arcane Seal [A2A8]
Seems to be the same as Dragonhawk Rider's Arcane Seal skill. Well, it would make sense as this hero is named Dragonhawk. Prototype?

Thrust [A2A9]
Pushes target away from the caster by ~350 units. The skill heals allies it's cast on and harms enemies. Can be targeted on self, will push in direction of facing if cast on self.

Divine Wrath [A2AA]
Targets a single ally and causes the caster to begin to channel. The targeted unit takes no damage for the duration of the channel. At the end of the channel, Dragonhawk gains a sub ability that allows her to launch a projectile that deals the negated damage in an AoE.

Target Divine Wrath [A2AA] (Divine Wrath's Sub-Skill)
Launches a missile in the targeted angle. Deals damage proportional to blocked damage. For best results, tank the fountain and then get a rampage.


Ghost Revenant - INT hero

Skills:
Wraith [A2BC]
Puts the hero into the Ethereal state for x seconds, at the same time increasing MS. The skill can be cast again to end the Ethereal state early, although at max level the CD and duration of the skill seem to be the same, allowing for the skill to be on all time.

Blackjack [A2B4]
Fires 3 orbs in parralel line that each move at 800 units per second. These orbs deal damage and stunn any units caught at the tip of the AoE.

Miasma [F] [A2B5]
Deals damage to all enemy units in an x AoE and applies a buff. This buff reveals invis units and deals damage over time (It's essentially Dust with damage).

Exhaustion [A2B6]
Reduces the MS of all enemy units on the map to 100.

Download Link
Want to check the unreleased heroes by yourself? Get the test map created by Siraraz on the below link:

DotA 6.77b Test Map
via GameWebZ

Note: Summon the heroes by type -clear, they will immediately appear in the middle of the map.

Wow! Even though we don't have any official information yet about those heroes, thinking about Mortar Team as the new hero makes me all jumpy! Let's hope IceFrog will give us some updates about the next DotA 6.78 map very soon! Meanwhile, which hero do you like the best guys?

PS: If you still don't get it, this information is not from a beta map, but from revealing unused heroes in the latest official DotA map.

Credits: All credits goes to Siraraz for this amazing discoveries!