Sunday, August 23, 2009

BMP's Dota 6.61b AI Got Delayed, but Dota 6.62 AI Found a Way Out

DotA Allstars 6.61b AI v0.21I don't know wether you will take this as a good news or a bad one, but BuffMePlz has just made another update on his blogs. The bad news is, the Dota 6.61b AI v0.21 that he had planned to release this week is unfortunately got delayed :( But in the other side, he succeed made the AI map script to compliant with Patch 1.24 and above. Which is a really good news since many people got worried the Dota AI script will meet it's end after Blizzard released the new patch. Anyway, here is what he said on his blog:

Sorry folks, but there were many more game-breaking problems with my map than I had anticipated, and I haven't had a chance to fix them yet. I was hoping to address them before I went on vacation (a real vacation, as in I'm taking paid time off of work to relax), which I was unable to. I'm away from home now with limited internet access, and won't be back for another week or so, so I'll have to ask you all to be patient for a little while longer.

On the upside, I've finished most of the work needed to make the map 1.24 compliant (which took bloody forever), so that should hopefully address many people's concerns about the new patch. Also, I've been in contact with IceFrog and he has agreed to provide me with some official support, which should make future releases much quicker and easier to do in the future. Woohoo!

In the meantime, I'll have to ask you to wait a little longer. I'll see if I can get any work done on this while I'm on vacation...but I doubt it. =P


Well, be patience guys.. Personally, i'd prefer he work out on the future Dota 6.62 AI rather than Dota 6.61b AI. Beside, although it's not perfect, we already have Dota 6.61b Pre Alpha 4 ;)

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