IceFrog is already aware and working hard to fix this problem, so be patient ;) And the good news is, the Patch 1.24 increased the map size limit from 4MB to 8MB. So IceFrog have more space to add new contents (yay, new hero is good!). Here is the complete changelogs:
Warcraft 1.24 Patch Changelogs
PC WORLD EDITOR CHANGES
- Added new JASS hash table functions to replace the lost functionality from
fixing unsafe type casting.
- Hash Table - Save Item Handle
- Hash Table - Save Unit Handle
- ...
- Hash Table - Load Item Handle
- Hash Table - Load Unit Handle
- ...
- Hash Table - Get Handle ID
FIXES
- Fixed an exploit related to unsafe type casting that allowed users to
execute arbitrary code in maps.
- Fixed the JASS unsafe type casting exploit ("return bug").
- Fixed several World Editor crashes.
ADDITIONAL
� �Shadowing�? global variables with local variables no longer is possible.
� Fixed a type conversion dealing with operators (i.e. adding a handle with an integer)
� Added the ability to store hashtable handles in a hashtable
� Added getSpellTargetX and getSpellTargetY natives
� Added a new base handle type �Agent� of which many types now extend from.
� Added a SaveAgentHandle native which can be used for saving most handle types
� Added a JASS optimization dealing with global variable change events.
� Increased max map file size from 4MB to 8MB.
DoTA Update
For those playing DoTA on Battle.net, currently the latest version that is working correctly online is 6.59d. We are actively working with Icefrog to get the later versions to be compatible with the new map
To get the patch, just connect to the Battle.net. For the offline upgrade, check the Update Warcraft 1.24 Offline post. But please note that if you upgrade, you won't be able the current Dota version -_- Well, let's hope IceFrog will release the new map that compatible with the current patch soon. Anyway, enjoy! :)
Update: You can still play Dota on Warcraft 1.24 Patch with the Dota-Allstars 6.61c, check it on Dota 6.61c post!
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