Dota 6.72b Changelogs - Dota-Allstars 6.72b Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.72b, behold!
� Living Armor now regenerates buildings only in a 900 aoe
� Leech Seed cooldown rescaled from 12 to 18/16/14/12
� Treant Protector base armor reduced by 1
� Essence Shift no longer permanently steals attributes
� Restored Shadowraze's original visual effect
� Recolored Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72
� Fixed a PPC Mac only bug that caused crashes on map selection
� Fixed a bug that caused saving and reloading to crash
� Fixed a bug with Infest and -switch
� Fixed a bug with Living Armor and -switch
� Fixed a possible fatal error with Whirling Axes on map edges
� Fixed Troll's bash not getting leveled up properly
� Fixed the lowest level of bkb and cheese being stealable
� Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground
� Fixed Wisp appearing in -randomint
� Fixed a bug with Whirling Axes and -swap
� Fixed some problems with Timewalk that caused it to drag performance down a lot
� Fixed a few other misc bugs
Hope this map will be the stable one!
Dota 6.72b Changelogs
� Living Armor now regenerates buildings only in a 900 aoe
� Leech Seed cooldown rescaled from 12 to 18/16/14/12
� Treant Protector base armor reduced by 1
� Essence Shift no longer permanently steals attributes
� Restored Shadowraze's original visual effect
� Recolored Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72
� Fixed a PPC Mac only bug that caused crashes on map selection
� Fixed a bug that caused saving and reloading to crash
� Fixed a bug with Infest and -switch
� Fixed a bug with Living Armor and -switch
� Fixed a possible fatal error with Whirling Axes on map edges
� Fixed Troll's bash not getting leveled up properly
� Fixed the lowest level of bkb and cheese being stealable
� Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground
� Fixed Wisp appearing in -randomint
� Fixed a bug with Whirling Axes and -swap
� Fixed some problems with Timewalk that caused it to drag performance down a lot
� Fixed a few other misc bugs
Hope this map will be the stable one!
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